A game model I created for the indie developer Halcyon Winds. It's based on the concept by Maik Beiersdorf
https://www.artstation.com/artwork/15d0q
I started with a base model provided by the developer.
Tasks: Rework existing Model, highpoly, lowpoly, baking and texuring.
Final model consists of ~12k tris and uses 2k textures.